Recovering articulated non-rigid shapes, motions and kinematic chains from video Public Deposited

Downloadable Content

Download PDF
Last Modified
  • March 21, 2019
Creator
  • Yan, Jingyu
    • Affiliation: College of Arts and Sciences, Department of Computer Science
Abstract
  • Recovering articulated shape and motion, especially human body motion, from video is a challenging problem with a wide range of applications in medical study, sport analysis and animation, etc. Previous work on articulated motion recovery generally requires prior knowledge of the kinematic chain and usually does not concern the recovery of the articulated shape. The non-rigidity of some articulated part, e.g. human body motion with non-rigid facial motion, is completely ignored. We propose a factorization-based approach to recover the shape, motion and kinematic chain of an articulated object with non-rigid parts altogether directly from video sequences under a unified framework. The proposed approach is based on our modeling of the articulated non-rigid motion as a set of intersecting motion subspaces. A motion subspace is the linear subspace of the trajectories of an object. It can model a rigid or non-rigid motion. The intersection of two motion subspaces of linked parts models the motion of an articulated joint or axis. Our approach consists of algorithms for motion segmentation, kinematic chain building, and shape recovery. It is robust to outliers and can be automated. We test our approach through synthetic and real experiments and demonstrate how to recover articulated structure with non-rigid parts via a single-view camera without prior knowledge of its kinematic chain.
Date of publication
DOI
Resource type
Rights statement
  • In Copyright
Advisor
  • Pollefeys, Marc
Language
Access
  • Open access
Parents:

This work has no parents.

Items